Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Loading...
Copyright (c) 2023 MERCENARIES.AI PTE. LTD. All rights reserved.
Unless you have obtained this software directly from MERCENARIES.AI PTE. LTD. under the terms of a specific commercial license agreement, Omnitool.ai is provided to you under the GNU Affero General Public License version 3 (a.k.a. AGPLv3) license, the full text of which is included below. Information on accessing the source code for this distribution is detailed in the SOURCE.md file. Omnitool.ai incorporates various open-source software components, the license terms of which are documented in the NOTICE.md file. Additionally, the Windows and Mac versions of Omnitool.ai are bundled with binary copies of several utilities, the licensing terms for these are available in the SOURCE.md file.
Version 3, 19 November 2007
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
The GNU Affero General Public License is a free, copyleft license for software and other kinds of works, specifically designed to ensure cooperation with the community in the case of network server software.
The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, our General Public Licenses are intended to guarantee your freedom to share and change all versions of a program--to make sure it remains free software for all its users.
When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.
Developers that use our General Public Licenses protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License which gives you legal permission to copy, distribute and/or modify the software.
A secondary benefit of defending all users' freedom is that improvements made in alternate versions of the program, if they receive widespread use, become available for other developers to incorporate. Many developers of free software are heartened and encouraged by the resulting cooperation. However, in the case of software used on network servers, this result may fail to come about. The GNU General Public License permits making a modified version and letting the public access it on a server without ever releasing its source code to the public.
The GNU Affero General Public License is designed specifically to ensure that, in such cases, the modified source code becomes available to the community. It requires the operator of a network server to provide the source code of the modified version running there to the users of that server. Therefore, public use of a modified version, on a publicly accessible server, gives the public access to the source code of the modified version.
An older license, called the Affero General Public License and published by Affero, was designed to accomplish similar goals. This is a different license, not a version of the Affero GPL, but Affero has released a new version of the Affero GPL which permits relicensing under this license.
The precise terms and conditions for copying, distribution and modification follow.
"This License" refers to version 3 of the GNU Affero General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this License. Each licensee is addressed as "you". "Licensees" and "recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work in a fashion requiring copyright permission, other than the making of an exact copy. The resulting work is called a "modified version" of the earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based on the Program.
To "propagate" a work means to do anything with it that, without permission, would make you directly or secondarily liable for infringement under applicable copyright law, except executing it on a computer or modifying a private copy. Propagation includes copying, distribution (with or without modification), making available to the public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other parties to make or receive copies. Mere interaction with a user through a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices" to the extent that it includes a convenient and prominently visible feature that (1) displays an appropriate copyright notice, and (2) tells the user that there is no warranty for the work (except to the extent that warranties are provided), that licensees may convey the work under this License, and how to view a copy of this License. If the interface presents a list of user commands or options, such as a menu, a prominent item in the list meets this criterion.
The "source code" for a work means the preferred form of the work for making modifications to it. "Object code" means any non-source form of a work.
A "Standard Interface" means an interface that either is an official standard defined by a recognized standards body, or, in the case of interfaces specified for a particular programming language, one that is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other than the work as a whole, that (a) is included in the normal form of packaging a Major Component, but which is not part of that Major Component, and (b) serves only to enable use of the work with that Major Component, or to implement a Standard Interface for which an implementation is available to the public in source code form. A "Major Component", in this context, means a major essential component (kernel, window system, and so on) of the specific operating system (if any) on which the executable work runs, or a compiler used to produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all the source code needed to generate, install, and (for an executable work) run the object code and to modify the work, including scripts to control those activities. However, it does not include the work's System Libraries, or general-purpose tools or generally available free programs which are used unmodified in performing those activities but which are not part of the work. For example, Corresponding Source includes interface definition files associated with source files for the work, and the source code for shared libraries and dynamically linked subprograms that the work is specifically designed to require, such as by intimate data communication or control flow between those subprograms and other parts of the work.
The Corresponding Source need not include anything that users can regenerate automatically from other parts of the Corresponding Source.
The Corresponding Source for a work in source code form is that same work.
All rights granted under this License are granted for the term of copyright on the Program, and are irrevocable provided the stated conditions are met. This License explicitly affirms your unlimited permission to run the unmodified Program. The output from running a covered work is covered by this License only if the output, given its content, constitutes a covered work. This License acknowledges your rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not convey, without conditions so long as your license otherwise remains in force. You may convey covered works to others for the sole purpose of having them make modifications exclusively for you, or provide you with facilities for running those works, provided that you comply with the terms of this License in conveying all material for which you do not control copyright. Those thus making or running the covered works for you must do so exclusively on your behalf, under your direction and control, on terms that prohibit them from making any copies of your copyrighted material outside their relationship with you.
Conveying under any other circumstances is permitted solely under the conditions stated below. Sublicensing is not allowed; section 10 makes it unnecessary.
No covered work shall be deemed part of an effective technological measure under any applicable law fulfilling obligations under article 11 of the WIPO copyright treaty adopted on 20 December 1996, or similar laws prohibiting or restricting circumvention of such measures.
When you convey a covered work, you waive any legal power to forbid circumvention of technological measures to the extent such circumvention is effected by exercising rights under this License with respect to the covered work, and you disclaim any intention to limit operation or modification of the work as a means of enforcing, against the work's users, your or third parties' legal rights to forbid circumvention of technological measures.
You may convey verbatim copies of the Program's source code as you receive it, in any medium, provided that you conspicuously and appropriately publish on each copy an appropriate copyright notice; keep intact all notices stating that this License and any non-permissive terms added in accord with section 7 apply to the code; keep intact all notices of the absence of any warranty; and give all recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey, and you may offer support or warranty protection for a fee.
You may convey a work based on the Program, or the modifications to produce it from the Program, in the form of source code under the terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified it, and giving a relevant date.
b) The work must carry prominent notices stating that it is released under this License and any conditions added under section 7. This requirement modifies the requirement in section 4 to "keep intact all notices".
c) You must license the entire work, as a whole, under this License to anyone who comes into possession of a copy. This License will therefore apply, along with any applicable section 7 additional terms, to the whole of the work, and all its parts, regardless of how they are packaged. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display Appropriate Legal Notices; however, if the Program has interactive interfaces that do not display Appropriate Legal Notices, your work need not make them do so.
A compilation of a covered work with other separate and independent works, which are not by their nature extensions of the covered work, and which are not combined with it such as to form a larger program, in or on a volume of a storage or distribution medium, is called an "aggregate" if the compilation and its resulting copyright are not used to limit the access or legal rights of the compilation's users beyond what the individual works permit. Inclusion of a covered work in an aggregate does not cause this License to apply to the other parts of the aggregate.
You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways:
a) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by a written offer, valid for at least three years and valid for as long as you offer spare parts or customer support for that product model, to give anyone who possesses the object code either (1) a copy of the Corresponding Source for all the software in the product that is covered by this License, on a durable physical medium customarily used for software interchange, for a price no more than your reasonable cost of physically performing this conveying of source, or (2) access to copy the Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the written offer to provide the Corresponding Source. This alternative is allowed only occasionally and noncommercially, and only if you received the object code with such an offer, in accord with subsection 6b.
d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided you inform other peers where the object code and Corresponding Source of the work are being offered to the general public at no charge under subsection 6d.
A separable portion of the object code, whose source code is excluded from the Corresponding Source as a System Library, need not be included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any tangible personal property which is normally used for personal, family, or household purposes, or (2) anything designed or sold for incorporation into a dwelling. In determining whether a product is a consumer product, doubtful cases shall be resolved in favor of coverage. For a particular product received by a particular user, "normally used" refers to a typical or common use of that class of product, regardless of the status of the particular user or of the way in which the particular user actually uses, or expects or is expected to use, the product. A product is a consumer product regardless of whether the product has substantial commercial, industrial or non-consumer uses, unless such uses represent the only significant mode of use of the product.
"Installation Information" for a User Product means any methods, procedures, authorization keys, or other information required to install and execute modified versions of a covered work in that User Product from a modified version of its Corresponding Source. The information must suffice to ensure that the continued functioning of the modified object code is in no case prevented or interfered with solely because modification has been made.
If you convey an object code work under this section in, or with, or specifically for use in, a User Product, and the conveying occurs as part of a transaction in which the right of possession and use of the User Product is transferred to the recipient in perpetuity or for a fixed term (regardless of how the transaction is characterized), the Corresponding Source conveyed under this section must be accompanied by the Installation Information. But this requirement does not apply if neither you nor any third party retains the ability to install modified object code on the User Product (for example, the work has been installed in ROM).
The requirement to provide Installation Information does not include a requirement to continue to provide support service, warranty, or updates for a work that has been modified or installed by the recipient, or for the User Product in which it has been modified or installed. Access to a network may be denied when the modification itself materially and adversely affects the operation of the network or violates the rules and protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided, in accord with this section must be in a format that is publicly documented (and with an implementation available to the public in source code form), and must require no special password or key for unpacking, reading or copying.
"Additional permissions" are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or authors of the material; or
e) Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors.
All other non-permissive additional terms are considered "further restrictions" within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way.
You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11).
However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.
Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10.
You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.
Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.
A "contributor" is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, "control" includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To "grant" such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.
If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. "Knowingly relying" means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.
A patent license is "discriminatory" if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.
If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.
Notwithstanding any other provision of this License, if you modify the Program, your modified version must prominently offer all users interacting with it remotely through a computer network (if your version supports such interaction) an opportunity to receive the Corresponding Source of your version by providing access to the Corresponding Source from a network server at no charge, through some standard or customary means of facilitating copying of software. This Corresponding Source shall include the Corresponding Source for any work covered by version 3 of the GNU General Public License that is incorporated pursuant to the following paragraph.
Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the work with which it is combined will remain governed by version 3 of the GNU General Public License.
The Free Software Foundation may publish revised and/or new versions of the GNU Affero General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU Affero General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU Affero General Public License, you may choose any version ever published by the Free Software Foundation.
If the Program specifies that a proxy can decide which future versions of the GNU Affero General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.
Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the "copyright" line and a pointer to where the full notice is found.
Also add information on how to contact you by electronic and paper mail.
If your software can interact with users remotely through a computer network, you should also make sure that it provides a way for users to get its source. For example, if your program is a web application, its interface could display a "Source" link that leads users to an archive of the code. There are many ways you could offer source, and different solutions will be better for different programs; see section 13 for the specific requirements.
Copyright (C) 2007 Free Software Foundation, Inc.
You should also get your employer (if you work as a programmer) or school, if any, to sign a "copyright disclaimer" for the program, if necessary. For more information on this, and how to apply and follow the GNU AGPL, see .
Omnitool.ai is an open-source, downloadable "AI Lab in a box" built for learners, enthusiasts and anyone with interest in the current wave of AI innovation. It provides an extensible browser based desktop environment for streamlined, hands-on interacting with the latest AI models from OpenAI, replicate.com, Stable Diffusion, Google, or other leading providers through a single, unified interface
Check out this demo:
With thousands of preprints and countless "AI tools" released each week, it is incredibly challenging to stay on top of the rapidly evolving AI ecosystem, to separate hype and facts and to extract durable long term skills and learning. PapersWithCode and GitHub repositories attached to arXiv papers provide ability to hands-on validate and apply the latest discoveries, but the fragile nature of the Python ecosystem and often steep hardware requirments dramatically limits accessibility. Likewise implementing and testing cloud based models requires delving deep into API documentation and wrestling with connecting code.
We believe that is a serious problem. AI may represent the first large scale technological disruption unbounded by logistical challenges, scaling along existing wires, API infastructure and app delivery platforms. Meanwhile, market pressure to adopt AI is felt by many businesses and teams.
Without educated decision makers and technical experts, businesses and public organisations alike are at high risk of falling for hype and magical narratives and expensive misadventures.
Omnitool is our attempt to improve this situation: A single, unified interface capable of connecting with as many AI models as possible and to reduce the "time to hands on AI" to an absolute minimum.
Omnitool is highly extensible and interoperable. Most OpenAPI3 based services can be connected and turned into "blocks" without writing code. It's extension framework enables deeper integrations of anything from custom UIs (Like Stability Dream Studio) to Game Engines (like BabyonJS or Phaser) to .
Not a Multi-User Cloud SaaS: Omnitool is a locally installed application, not a cloud-based SaaS product designed for multiple users.
Not a No-Code Tool: While it simplifies interactions with AI, Omnitool is not intended to replace coding or to enable non-engineers to code. It focuses on AI use cases rather than general-purpose software development.
Not Production-Ready (Yet): Omnitool is akin to a lab, prioritizing access to cutting-edge technologies over stability. As with any lab environment, occasional disruptions can occur.
Omnitool employs a Bring Your Own Key (BYOK) approach for API keys, ensuring your keys remain secure and private on your local environment. To activate the blocks corresponding to each supported API, simply input your API keys into the API management page.
yarn start
When running the yarn start
command, you can customize its behavior by using various parameters (options). Here is a list of available parameters along with their descriptions:
-u, --updateExtensions
: Update all extensions.
-rb, --refreshBlocks
: Refresh block definitions.
-px, --pruneExtensions
: Prune deprecated extensions.
-R, --resetDB <scope>
: Reset the database on startup. Valid scopes are blocks
and settings
.
--chown <user>
: Reparent all unowned files in CDN storage to this user.
-ll, --loglevel <level>
: Set the logging level. Default is set to the server's logger level.
--emittery
: Enable emittery debug logs. Always disabled on log level silent (0).
--verbose
: Enable maximum logging level.
-purl, --publicUrl <url>
: Set the external address for services that require it. Default is the server's public URL.
--fastifyopt <fastifyopt>
: Advanced Fastify options in JSON Object format. Default is set to limit the request body size to 32MB.
-p, --port <port>
: Overwrite the listening port. Default is 1688
.
--openBrowser
: Automatically open a web browser.
-nx, --noExtensions
: Disable all non-core extensions.
-s, --secure <secure>
: Enforce a secure connection. Default is false
.
--dburl <url>
: Connection URL to the database.
--dbuser <user>
: DB admin user. Default is admin@local.host
.
--viteProxy <url>
: Specify the Vite debugger URL.
--autologin
: Enable automatic user login.
--uncensored
: Disable NSFW (Not Safe For Work) protections.
--flushLogs
: Flush logs to the database.
-l, --listen <addr>
: Sets the interface the host listens on (required).
Please find the latest options in this code:
Omnitool blocks are versatile utility blocks designed for enhancing user interaction and data processing in the recipe. These blocks include:
Facilitate communication through a built-in chat window, allowing users to interact with recipes effectively.
Comprises various data types input like text, number, image, document, file etc. providing convenient way for data entry and manipulation.
Essential for text formatting and processing during interactions between various models. These blocks, particularly the Text Template block, are specialized in adapting text to specific formats, ensuring optimal output within the recipe.
Blocks that are essential for converting and manipulating text within recipe, allowing you to transform text into structured JSON formats, manipulate JSON objects with expressions, and even convert arrays of images and captions into markdown documents. These functionalities are key for users who need to reformat and prepare data for further processing or presentation within a recipe.
Cater to file output needs, including saving files in specific formats and adding metadata, enhancing accessibility.
The blocks streamline the execution and integration of recipes with external systems, enabling the output of recipe results to be utilized in REST API calls.
HuggingFace is renowned for its comprehensive collection of open-source natural language processing (NLP) models and tools. The HuggingFace blocks in Omnitool enable easy access to these models, offering a seamless experience for users looking to integrate the latest models into their recipes.
Before you begin, ensure you have the following:
Access Token: Generate your Access token from your HuggingFace account.
Adding API Key
Navigate to API Key Manager in the left panel.
Add your HuggingFace Access token.
Navigate to the "Add Block" collection in Omnitool.
Search huggingface
namespace, which provides access to various blocks.
We provides a suite of blocks for OpenAI powerful models, including GPT3/4, GPT4-Vision, Text Embeddings, DALL·E 2/3, TTS: Text-to-Speech, and Whisper: Speech-to-Text etc.
Ensure you have the following before you begin:
Navigate to the API Key Manager in the left panel.
Enter your OpenAI API token here.
After adding your OpenAI API key, you can access various OpenAI blocks within Omnitool:
Go to the "Add Block" collection in Omnitool.
Search openai
namespace
Replicate is a platform that enables users to effortlessly host and run AI models on the cloud. With the Replicate Extension for Omnitool, you can conveniently access and use a wide range of AI models available on replicate.com with just a single click.
Before you begin, ensure you have the following:
Navigate to Extensions Manager
Select and install the Replicate Extension.
Navigate to API Key Manager in the left panel.
Add your Replicate API token.
Go to the Extension Manager.
Open the Replicate Extension.
Import models:
Preset Models: Choose from a list of preset models provided in the portal.
Find in Block Collection: Once model added, the Replicate model's block will appear in the "Add Block" collection.
Direct Add: Or, right after importing the model, a button will appear in the Chat interface. Click on this button to directly add the Replicate block to your canvas.
HuggingFace Account: Sign up or log in at .
Identify the category of the model you're interested in from the extensive collection at . Once you've selected a model, simply copy its name and apply the corresponding block in Omnitool. And just like that, you're all set to use the model!
For developers and users seeking more advanced configurations and troubleshooting resources for these blocks, refer to the OpenAPI and block specifications on the .
For more information of HuggingFace API, visit the .
OpenAI Account: Sign up or log in at .
API Token: Generate your API token on the .
Access to GPT-4 API: According to OpenAI, access to the GPT-4 API requires meeting certain criteria as detailed in their . If your account is new or lacks sufficient payment history, you may not see the GPT-4 model in the model options.
Credit: If you haven't added a payment method, make sure you have enough API credits available. Otherwise, you may encounter errors when calling the API. To check your API credit balance, visit .
For developers and users seeking more advanced configurations and troubleshooting resources for these blocks, refer to the OpenAPI and block specifications on the
For more detailed information about OpenAI API's offerings and capabilities, visit the .
Replicate Account: Sign up or log in at .
API Token: Generate your API token at .
Custom Models: Manually key in the model name, which can be found at , to add a specific model.
For developers and users seeking more advanced configurations and troubleshooting resources for these blocks, refer to the OpenAPI and block specifications on the .
For more detailed information, visit the .
Import the necessary components
Instantiate the ComponentComposer and initialize your component by defining its namespace and operationId using the .create(displayNamespace, displayOperationId) method.
Set the namespace to const NS_OMNI
Further define the characteristics of your component using provided methods. You can set the title, description, method, and category.
Instead of using the fromScratch()
method, you can also utilize the fromJSON()
method with a valid Partial<OmniComponentFormat>
JSON. This must include both the displayNamespace/operationID
and apiNamespace/operationId
.
For inputs and outputs, you'll first create an IOComposer
using the .createInput(name, type, customSocket)
or .createOutput(name, type, customSocket)
methods. You can further define their properties, including setting up controls which can be automatically selected or overridden.
Inputs always have controls associated with them, and they can be defined directly within the input creation process. Here's an example of defining an input with a control:
Note:
When using .allowMultiple()
in conjunction with { array: true }
, the input array is flattened into a single array:
You can define which characters are used for joining (or separating on input) an array (default is \n) via a custom setting (specific to the Text Socket):
Alternatively, you can also define inputs and outputs in an array:
You also have the option to directly write the JSON if that's your preference.
Controls are created using the ControlComposer
and are added similarly to inputs/outputs.
Or
You can define the behavior of your component using a macro. In this case, the OmniComponentMacroTypes.EXEC
macro type is used.
Finally, convert the component to JSON and export it.
Note: extensions don’t need to call addBlock
. they just need to export the createComponent
function.
To compose a patch with a valid OmniComponentPatch
, the same format applies:
Use .dependsOn(string[])
to specify dependencies, indicating if a block relies on other blocks (for instance, when using runblock
internally). For example:
ElevenLabs stands out in the realm of AI with its advanced voice synthesis technology. By integrating the ElevenLabs Block into Omnitool, users can effortlessly leverage its API, such as Text-to-Speech.
Before starting, ensure you have the following:
API Key: Generate your API key from your ElevenLabs profile.
Characters: Ensure you have enough characters available for use in Subscription > Characters Used.
Go to the API Key Manager in the left panel of Omnitool.
Enter your ElevenLabs API key.
Navigate to the "Add Block" collection in Omnitool.
Search for the elevenlabs
namespace to find its TTS block.
Before you begin, ensure you have:
Credits: Ensure you have enough API credits. (You have a small usage allowance (< $1) before you need to pay).
Access the API Key Manager in Omnitool's left panel.
Input your OpenRouter API key.
Navigate to the "Add Block" collection within Omnitool.
Search for the openrouter
namespace to locate its LLM block.
There are two distinct LLM blocks provided. One of these is the vision transformer LLM model block, which is designed to process image input.
A block is the essential building block of any recipe. Each block possesses a distinct function. By linking blocks together, you begin to craft a flow, culminating in a recipe. Omnitool's architecture promotes effortless interoperability between blocks, facilitating smooth data format transfers and integration.
We are always grateful for contributions of any kind to Omnitool. Your involvement is key to the continuous improvement of this powerful tool.
We are currently testing installers for Windows and macOS. Until those are publicly available, please follow the manual installation steps.
This guide will help you download the Omnitool software, and then build and start the Omnitool server in a directory running from your local machine.
You can then access the Omnitool software from a web browser on your local machine.
Prerequisites
Ensure you have the latest versions of the following software installed:
Get the Source Code
Open a terminal
Navigate to where you want Omnitool to be installed
Use the following command:
This will create the omnitool
folder.
Now navigate inside Omnitool's folder. By default:
Install Source Dependencies
Run the following command in the root of the repository to install the necessary dependencies:
Build and Start the Server
Now we will use yarn
and Node.js
to build the server software locally on your machine and then start it running.
When successful, you will see the following message:
Open Omnitool in a Web Browser
This provides instructions on how to execute Omnitool recipes through the REST API, enabling seamless integration into your system.
To generate a JWT token, use the provided script with the following syntax:
Parameters
<action>
: String parameter for the intended action (use exec
for running recipes).
<subject>
: String parameter specifying the JWT subject, typically the recipe to execute.
<expires_in>
: Integer parameter for the token's validity in milliseconds.
<recipe_id>
: (Optional) Unique ID of the recipe.
Example
Generate a JWT for a recipe execution with 1-hour validity by running the command in Omnitool chat window:
Output
The script outputs a JWT for use in API request headers.
Security Considerations
Ensure JWT security to prevent unauthorized recipe access.
Use secure connections for API interactions.
Rotate tokens regularly and prefer short expiration times.
Troubleshooting
If you encounter authorization issues, verify the JWT's expiration, correct header setup, and parameter accuracy.
With your JWT, make a POST request to the recipe execution API, including the JWT in the Authorization header.
Endpoint
Header
<token>
is the JWT acquired from the /generateJwtToken script.
Curl Example
To make the request using curl, you would use the following command, replacing with your actual JWT:
Request Body
The args
parameter acts as a input container for executing recipes, capable of passing various data types to the Chat Input as a starting block. These data types include images, text, audio, video, documents, and even structured JSON objects.
When using images in the args
parameter, our system is compatible with various formats, such as GIF, PNG, JPG, and WebP. For APIs with specific format requirements, utilize Sharp's 'Prepare Image' block within your recipe to convert and comply with these constraints.
Response
Upon success, the API will initiate the specified recipe. You will receive a JSON response containing details about the recipe's execution status, including any outputs or errors.
Ensure that your recipe includes the 'Recipe Output' block for proper execution and result retrieval.
Once a job is finished, retrieve results with:
Extensions provide a powerful way to augment the capabilities of the system by exporting blocks to the block manager. These blocks are loaded on startup, enabling you to create custom components and patches. In this guide, we'll outline how to use extensions to create and export components.
Follow Creating Components with the Composition API , you can use the composition API from the mercs_rete
library to create components. First, make sure to import the necessary modules:
Then, you can create components and patches using methods provided by OAIBaseComponent
.
Example:
Follow Creating Components with the Composition API , you can also define and add inputs/outpus to the component:
To prevent any errors from being thrown and to avoid bundling mercs_shared
, which the server already has, you'll need to externalize mercs_rete
. You can do this by adding --external:mercs_rete
to the ESBuild in your package.json
. This step ensures a smooth building process (because it already is loaded in server memory, no need to bundle it).
Add the supports: ["blocks:v2"]
property to the extension.yaml
to tell the server to try to load the blocks:
An extension must export an object containing hooks and a createComponents()
function. Once you have defined your components and patches, combine them into an array and return them within the createComponents()
function as described. The system will automatically load these during startup, incorporating them into the available set of components.
After making all the necessary updates to your extension code, run the following command to build the extension:
This command compiles your code and generates the extension.js
file, which contains the entire extension ready for use. If you are using TypeScript for your extension development, make sure to update the tsconfig.json
file with the appropriate configuration for your project.
By following these steps, you can create complex and customizable components and integrate them into the system via extensions. Make sure to follow the guidelines for each type of component or patch and consult the specific documentation related to each class or method for more details.
Sharp Image Processing blocks are based on the Sharp Node.js library, offering a suite of advanced image manipulation capabilities. These blocks enable users to apply a range of image processing techniques, such as blurring, resizing, preparing format, compositing and more, directly within the recipes.
Install the Sharp Image Processing extension via the Extension Manager found in the left panel.
Once installed, navigate to the "Add Block" collection within Omnitool.
Search for the sharp
namespace to locate all the image manipulation blocks.
Locate the API Specification: Determine if the API specification exists at a known URL. For example, OpenAI's specification can be found at https://raw.githubusercontent.com/openai/openai-openapi/master/openapi.yaml
.
Validate the Specification: Use https://editor.swagger.io/
to validate the OpenAPI spec.
Add to System:
Navigate to packages/omni-server/extensions/omni-core-blocks/server/apis/[NAMESPACE]/[NAMESPACE].yaml
.
Replace [NAMESPACE]
with your desired namespace (e.g., openai
).
Update the api
section as below.
Generate Draft Spec: If the specification doesn't exist, use tools like "OpenAPI Spec Generator" or request ChatGPT 4 to draft an initial spec.
Validate the Specification: Use https://editor.swagger.io/
to validate the OpenAPI spec.
Add to System:
Go to packages/omni-server/extensions/omni-core-blocks/server/apis/[NAMESPACE]/api/[NAMESPACE].yaml
.
Replace [NAMESPACE]
with your desired namespace (e.g., getimg
).
Update the api
section as below.
We support the following authentication type:
If auth is not defined globally in the original OpenAPI spec, you can patch it in the API yaml /omni-core-blocks/server/apis/[NAMESPACE].yaml
type:
customSocket:
Base64 image socket option:
Array:
Allow multiple connect
how to patch when response doesn't have property?
When properties have mutually exclusive or dependencies
Property name is Case-sensitive
When request content type is multipart/form-data, need file type to carry mimetype
Omnitool enables you to utilize models that run locally on your system. Follow this guide to begin integrating and using local models with Omnitool.
Install the Local Software:
Make sure to install the necessary local software. Follow the instructions provided on their respective websites or GitHub repositories.
Verify Service Status:
Ensure that the local software is active and running properly.
Select and Install Local API:
Navigate to the side menu and click the Local APIs button in the sidebar to view the local APIs supported by Omnitool.
Choose the desired Local API and install. Note: Install
here refers to integrating the local service into blocks.
Locate Installed Blocks:
Once installed, you can find these blocks in the 'Add Blocks' section of top menu. For instance, here's how to find the block for Automatic1111
.
ElevenLabs Account: Sign up or log in at .
For developers and users seeking more advanced configurations and troubleshooting resources for these blocks, refer to the OpenAPI and block specifications on the .
For further information on the ElevenLabs API, visit the .
The OpenRouter Block is a unified API that specializes in providing access to a diverse range of .
OpenRouter Account: Register or sign in at .
API Key: Obtain your .
For developers and users seeking more advanced configurations and troubleshooting resources for these blocks, refer to the OpenAPI and block specifications on the .
For additional details on the OpenRouter API, refer to the .
⭐ Star us on and share within your network to help more people discover its capabilities.
Interact with fellow users, share your experiences, ask questions, and be a part of our active and growing community on .
Your feedback is invaluable. Share your thoughts to , or on our
Found an issue? it.
Crafted a cool recipe? We invite you to share your creation and inspire others. You can easily export your Recipe as a JSON file and showcase it on . Alternatively, for a more lasting impact, submit a pull request to the folder in our GitHub repository!
Follow Adding new Block via OpenAPI Spec to add a new API integration with OpenAPI YAML and block configuration. Submit a pull request to .
Got an idea for an extension? Follow to build it and publish your extension on .
Latest
Latest LTS
Classic
Omnitool.ai can now be accessed from:
A is under testing.
A is available.
If you're interested in cloud-based operation, reach out to us at
Refer to for a end-to-end sample JavaScript implementation.
For developers and users seeking more advanced configurations and troubleshooting resources for these blocks, refer to the extension code in .
For additional details on the Sharp API, refer to .
For a detailed list of all the local apis supported by Omnitool, visit . Here is a quick list of supported software that allows to run models locally:
Extensions allow adding additional functionality to omnitool, both on client and server side. They can provide a convenient way for prototyping AI powered applications.
⚠️ Extensions run with the same permissions as the omnitool process and have full access to the omnitool server process. They should be treated like any other npm package or executable code from the internet, with extreme caution. ⚠️
Creating a custom extension for Omnitool is streamlined with our easy-to-use template. Here's a step-by-step guide to create, develop, and test your extension:
Access and Use the Template Repository:
Create a new repository from this template, ensuring that it's set to public visibility.
Customize the extension.yaml File:
In your new repository, find and update the extension.yaml
file.
Crucially, change the origin
field to your repository’s clone URL.
Push Changes and Add Extension to Omnitool:
Commit and push your updated extension.yaml
file to your GitHub repository.
In the Omnitool chat UI, type /extensions add [your GitHub repository clone URL, ending with .git]
to add your extension.
Verify and Start Development:
Once added, locate your extension in omnitool/packages/omni-server/extensions/
.
You’ll find a new folder named after your GitHub repository here.
Develop Your Extension:
Open the directory in Visual Studio Code or your preferred IDE.
This is your development environment where you can build and customize your extension.
Learn from Existing Extensions:
Explore other extensions in Omnitool for inspiration and understanding.
Observe their structure, functionality, and integration methods.
Iterate and Test:
Develop your extension iteratively, testing it regularly in the Omnitool environment.
Continuously refine based on test results and potentially user feedback.
Finalize and Share:
Once you’re satisfied with your extension, ensure it’s properly documented and shared with the Omnitool community.
Encourage feedback to further enhance your extension.
By following these steps, you can effectively create and develop a functional and innovative extension for Omnitool. This guide is designed to assist both beginners and experienced developers in navigating the extension development process with ease.
For an extension to be recoginized by the server, it needs, at minimum, an extension.yaml file in the directory.
The following directory structure may, optionally, exist under the extension's sub directory
public
- Files in this directory are served to the client under server_url/extensions/<extension id>
. By default, if client.addToWorkbench
is true, the client will attempt to show public/index.html
if it exists when a users selects the extension in the extension menu
scripts/client
- Files in this directory, following the script format, will be exported to the client, adding to the list of known /chat commands. The chat command will be mapped to the file's name, so test.js would become /test. For more details, see Client Programming/Scripts below.
server/extension.js
- This file is loaded by the server on startup and allows hooking extending server functionality. See Server Programming.
Currently the server keeps track of known extensions via the /etc/extensions/known_extensions.yaml
file. An entry in this file will make extensions discoverable by the omnitool community. We plan on adding the ability to add additional extensions repositories outside the official one.
The file's format is straightforward:
An entry in this file is not required for an extension to be loaded, only for it to be discoverable by other omnitool users.
The client, after successful login, polls the /extensions endpoint on the server to retrieve a list active extension. It then constructs the extension menu and compiles the received client scripts.
Upon being shown, client extensions are loaded into an iframe overlaying the canvas by default and has access to the omnitool client context via the window.parent object. This is done by calling (window.parent.client.)workbench.showExtension(extension-id, openArgs )
, usually from automatically from within the extensions menu or from a client script.
Closing the extension will show the canvas again but not unload the iframe. However, the extensions state is not guaranteed, as showing any other extension will replace the iframe content. If it is necessary to persist client state, local or session storage can be used or data could be marshalled via server scripts.
Scripts in the client/scripts
subdirectory of the extension are automatically registered with each connecting client after successful authentication and become available as /chat commands.
Within scripts, full access to the omnitool client is accessbile via the window.client object.
To display the index.html file surfaced via the extensions public/
directory, the window.client.workbench.showExtension("extension-id", {...});
provides a convenient method that also allow marshalling 'opening args
When the workbench.showExtension
command is used, the full object structure of the arguments object will be serialized (JSON. strigified) into a parameter q
in the opening url.
The following example code shows how to deserialize the opening args inside the extension's index.html
When the server starts, it will execute the server/extension.js
file for each extension, if present.
This file can:
(1) Attach hooks to server events to allow running code when these events happen (2) Export a list of blocks to be registered with the server.
A minimally viable extension.js
looks like this
Event hooks are events exported by the server (see server/src/core/ServerExtensionsManager.ts
) that extension can hook into. by default, these hooks are executed synchronously, giving the extension the ability to modify execution parameters or, in some cases, even cancel the execution.
Currently, the following events are implemented:
The first parameter of each event is an event context, followed by a variable list of parameter depending on the event.
For example:
Extensions can add blocks to the omnitool. Unlike API based blocks imported from the registry, extension components have the ability to execute javascript code, allowing them to encapsulate useful nodejs libraries or custom code to provide more sophisticated experiences
To export blocks from an extensions, a createComponents factory function must be exported by the extension.js
file. This function is invoked by the server on startup with the servers block factory function (currently APIOperationsComponent.fromJSON).
Visit the on GitHub. This template provides the basic structure needed for your extension.